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About Me

Found 29 results

  1. Hi, I am Syreldar. I'm a 19y/o boy who is currently studying software development, I've started to code for Metin2 in 2010. What I offer: A professional, fast and reliable LUA-based coding service. What are the prices: The price is variable, it depends on the work complexity and time requirement. But, regardless of the work, the minimum price is 10 euros, even for the slightest fix. How do I code: In my long experience, I've learned not only to understand how to code, but even how to do it properly, so I promise a clean and efficient code. Since I always use a lot of comments in my code, I will also explain the structure of the occasional functions or particular code snippets I will write, so you can learn to code as I did! What kind of support do I offer to my customers: Free 24/7* support for code or structure improvements and/or bugfixes of any kind, forever. *: Please keep in mind that I'm a human too. Contact methods: - Skype: aresyournightmare - Metin2Downloads: Darisil - Metin2Dev: Syreldar - Discord: Exory#0001 - PM here. Languages: ITA/ENG Payment methods: PayPal.
  2. [NEW]***Emotions V0.1 [C++/Python]*** 04/10/2018 ***Search Chest Final Version[C++/Python]*** 11/07/2018 ***MailBox Final Version [C++/Lua/Python]*** 08/07/2018 ***Gaya System v0.1 [C++/Lua/Python]*** 06/07/2017 ***Enchanted Stones [C++/Python]*** 23/04/2017 ***GiftsCode V0.1 [C++/Python]*** 11/04/2017 ***Change Bonus V0.1 [C++/Python]*** 16/02/2017 ***Search Shop [C++/Python]*** 23/11/2016 ***Shop Decoracion [C++/Python]*** 28/10/2016 PD: * The installation of any system mentioned here is totally free.* Fix any bug or problem that has such a system. It fixes at no cost.* Work is performed on orders either in c ++ / python / moon. Web Available: [Hidden Content] Regards!!
  3.  Hi everyone! I will present in this topic my work. Installations are always included in the price. Buyers are free to view updates. My work: All my work moved to my website (click on signature or: [Hidden Content]) Have a nice day. iBeast
  4. Hi folks, Since there are web crea_item, c++ crea_item, I thought: why not Lua crea+item? So, I made this: If you want to use it, have to make the translation to your language, or, at least for english ask me to do it. Here are the quest: Pastebin
  5. function say_center(msg) say(raw_script(string.format("[/TEXT_HORIZONTAL_ALIGN_CENTER]",say(color256(0, 0, 0)..msg..color256(0, 0, 0))))) end My "center" function in quest(not big deal, but it works fine). This function center that part of the quest, in wich it work(are added). This can be used as "say_center("")", without any message, above of the part that you want to center. Hope someone find this useful. Best regards.
  6. Hello, I want to introduce you my biologist quests that I coded. Everything is through setting file (ibeast_addon.lua). Quests are working with "Researcher's Elixir" (there is bug with removing this item on many servers which does not use my quest). You can simply set up your own new biologist quests using one of my "template" quest. You can set up: rewards, minimal level, needed item, needed count, ids, chances for success, dialogs (text) and delay. Link: HERE or click on Signature (Section Free Stuff) Enjoy.
  7. Hello, I want to introduce you Yang Bars Exchange. Exchanges Yang bars (silver/gold) into Yangs. Easy to edit. Yang overflow check. Already set up values. Ready to upload. Link: HERE or click on Signature (Section Free Stuff) Enjoy.
  8. Hello, I want to introduce you Direct Skills Select. Skills selection by scroll. Ready to upload. Simple to modify. Link: HERE or click on Signature (Section Free Stuff) Enjoy.
  9. DiiZeR

    Auction House

    Hey Devs! I searching for an auction house, if you have one and want to sell it, send me a pm. Thanks!
  10. I decided to sell my systems. Auto Hunt system: Price: 200 Euro Contact Skype:ali_yunak42@outlook.com
  11. My nickname is anisteR. I'm amateur, i can improve and fix systems, updating them will be given free. if possible i will help you with any problem regarding your server, don't hesitate to ask me. You can contact with me via skype: aseedservices@gmail.com Payment method: Paypal Special Storage:
  12. Hallo Leute, da ich mich mal wieder langsam mit lua vertraut machen will habe ich letztens eine Quest geschrieben. Was macht sie: Ganz einfach, ihr zieht ein EQ-Gegenstand auf einen NPC (In diesem Fall "Handu-Up") und eure Gegenstand bekommt dann perfekte PVP Bonis. Steine werden auch mit uebernommen! Was die Quest(noch) nicht kann bzw. was ich nicht effizient hinbekommen habe: Unterscheiden zwischen dss & fks waffen, Giftschwert bekommt also auch ganz normale Attribute (Wenn mir jemand sagen kann, wie man eine FOR-Schleife unterbricht, koennte ich es hinbekommen) #gefixxt in version 1.1 Bisher nur "normales" switchbar (d.h. keine Kostueme oder so) Klar, kann man die Quest schoener schreiben, aber mir ging es lediglich darum wieder in Lua reinzukommen, und sie funktioniert ja, von daher habe ich von meiner Seite aus nichts zu meckern Ich denke mal, einige PvP-Server könnten für sowas Verwendung haben. Hier die Quest: EDIT 1.1: DownloadV1.1 - Auf waffen kann jetzt auch DSS & FKS geswitcht werden, dazu einfach die vnums in die function addonType() hinzufuegen Schöne Grüsse, Passi PS: Wenn ihr Anregungen, Verbesserungsvorschläge oder ähnliches habt, dann immer her damit.
  13. Hallo Leute, ich bin gerade dabei eine Quest zu schreiben und komme gerade einfach nicht weiter. Mein Problem ist wie folgt: local waffen = { [3] = {"Vit", 12}, [4] = {"Int", 12}, [5] = {"Str", 12}, [6] = {"Dex", 12}, [7] = {"Angriffsspeed", 15}, [9] = {"Zauberspeed", 20}, [12] = {"Vergiftungschance", 15}, [13] = {"Ohnmachtchance", 15}, [14] = {"Verlangsamungschance", 15}, [15] = {"Krit", 10}, [16] = {"Db", 10}, [17] = {"Hm", 15}, [18] = {"Tiere", 20}, [19] = {"Orks", 20}, [20] = {"Esoterische", 20}, [21] = {"Untote", 20}, [22] = {"Teufel", 20} } Ich möchte gerne die 1. Tabellen-spalte (Also die mit den Namen, Vit, Int, etc..) als Select Funktion in meine Quest einbauen, d.h. dass sich ein Spieler sozusagen einer dieser Boni aussuchen kann. Am besten gleich noch mit der Select3 Funktion, für die Menüführung. Ich hoffe ich konnte mein Problem etwas schildern. Grüsse gehen Raus, Passi
  14. Hallo zusammen! heute stelle ich euch meine bis ebend getestete Quest vor!=) [First release ever] Funkionen: -Setzt automatisch das [RB] vor dem Namen des spielers (unabhängig ob bereits [VIP] etc davorsteht! Bsp. in bild 1) -30min -relogg block nach nutzung des Items -Automatisches zurücksetzen auf das gewünschte Level(erfordert ein wenig rechnen!)[Bsp gew.lv:50 und lv für RB 150 -> 150-100=50] -Gibt dem spieler zusätzlich alle 4- 50er kingrüssis+Regi als belohnung!(rüssis nur nach nutzung des RB-items) korrektur beim reborn!: viel Spaß damit und wenn ihr neue Funktionen eingebaut habt schreibt sie drunter=D Lg. Demonic aKa. 13eat5h0ck Quest für welches Item konsumiert wird und welches gegeben wird + wv Level abgezogen werden sollen! etc: Quest für ab wann das item gegeben werden soll:
  15. Hello developers. I have a question I decided to make a quest and I need to highlight one word with a different color. But I did not get to do it because for some reason Metin for a place to change the color of one word changes the color of the entire row. I will attach an example of the quest. when login begin dysha = (color(0,0,250).." TEXT ") nachal = (" New new new new new new new new ") setdelay(100) say_color("gold"," Text Text Text Text Text Text ") say(nachal..dysha) local dalee = select(" Okey ") end
  16. Hello. I need help. I need to open the quest window after a certain time in the game. How can i do this? For example, I stood for 5 minutes in the game, and I have a quest window with the words "Hello"
  17. Hello! I had nothing to do, so I thought about posting a clean, simple and useful quest-functions collection for you guys. Those are my quest functions, but you are free to suggest a quest function down here and I'll add it! There you go:
  18. DiiZeR

    Mount Follow System

    Hello! I buy, the Mount Following system, like Rubinum. Write me for details! Thanks!
  19. ReFresh

    open Lua loop

    Hey guys, can someone help me to do a lua loop for teleporter like in video?
  20. This is a check-quest I wrote 4 years ago, it will warp to their village whoever logins into a map which minimum level required is higher than the player's level. This basically fixes those who abuse the Wedding Ring, the Warp Scrolls or other bugs to go to maps they normally shouldn't be able to go into. For example: if a player logins into the Grotto of Exile but his level is less than 75, he will be teleported back to his village. The maps and the minimum levels are fully customizable. Have fun! Quest File (.lua): Function (C++ Version):
  21. This is a normal teleportation quest I wrote 3-4 years ago. I'm pretty sure it's the cleanest, and most understandable you can ever find or buy on the web, even tho it's nothing special. As always, it's fully customizable. Each function contains a clear explanation of its structure and what it does. Have fun! Function Library File (.lua): Quest File: How do I use the library file? Make it load by dofile() in your questlib.lua or simply add what's inside it to the questlib.lua as it is, even if it's not exactly the cleanest way to do it. How do I use it? Customize it! by default, it works by clicking on the Old Man Teleporter (vnum 9012). Why should I use it? First of all, as I said, it's fully customizable, you can just add new sections or maps and the lib will handle them by itself. Second, the library file contains the map arrays and yet it still is only 100 Lines of code, the quest contains the menu buildup and nothing else, since it's fully managed by the library, so it's less than 50 Lines of code. No script I've seen till now is more lightweight and as customizable as this one.
  22. Hi, This is a function I wrote 4 years ago, it will convert any int value to a string representing the given int number in its Roman form. Example: 9 = IX, 10 = X Img: puu.sh/rOgjL/497438f17b.jpg Have fun! Function (.lua): Function (C++ Version):
  23. Hi, metin2devs and metin2users. I'm here today to show you the simplest, cleanest and shortest way to deal with something like this: A quest which communicates with a simple library in order to get global notice and eventual drop from a boss/monster or metin kill, the quest is coded to work with bosses, but it's fully ampliable and 100% customizable to your likings. I release this in hope to see fewer quests like the one I put into a spoiler (no one should see that, it could spread terminal cancer). As always, the library is fully customizable. Each function contains a clear explanation of its structure and what it does. Have fun! Function Library File (.lua): Quest File: C++ Version: How do I use the library file? Make it load by dofile() in your questlib.lua or simply add what's inside it to the questlib.lua as it is, even if it's not exactly the cleanest way to do it. Why should I use it? First of all, as I said, it's fully customizable, you can just add new monsters to the main data array and the lib will handle them by itself. Second, the library file contains the full boss and data arrays + documentation and yet it still is only 120 Lines of code, the quest contains the checks and the notice/drop functions, nothing else, since the whole is fully managed by the library, so it's less than 20 Lines of code. No script I've seen till now is more lightweight and as customizable as this one.
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