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cubex3 last won the day on August 14 2018

cubex3 had the most liked content!

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About cubex3

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  1. English: Hello, I installed the special inventory a few weeks ago. I see this today: Does anyone know how to fix this? Thank you very much. Deutsch: Hallo, ich habe vor ein paar Wochen das special inventory eingebaut. Heute ist mir das hier aufgefallen: Weiß jemand wie man das fixxt? Vielen Dank!
  2. English Hello guys, I have a problem with the TP bug. I don't want my auto-pot to regenerate 3-4k per second. I already looked at the char_item.cpp and char.cpp in Source and tried a lot, but I don't get a result. Can anyone help me please? Someone had the same problem here. [Hidden Content] Thanks! Deutsch Hallo Leute, ich habe ein Problem mit dem TP Bug. Ich möchte nicht, dass mein Auto-Pott pro Sekunde 3-4k regeneriert. Ich habe mir in Source schon die char_item.cpp und char.cpp angeschaut und schon vieles versucht, aber komme auf kein Ergebnis. Kann mir hierzu jemand helfen? Hier hatte jemand das gleiche Problem. [Hidden Content] Vielen Dank im Voraus!
  3. Es wurde nicht von mir geschrieben ich Release es nur auf diesem Forum. Open dungeon.h void JoinParty_Coords(LPPARTY pParty, long X, long Y); void Join_Coords(LPCHARACTER ch, long X, long Y); Open dungeon.cpp struct FWarpToDungeonCoords { FWarpToDungeonCoords(long lMapIndex, long X, long Y, LPDUNGEON d) : m_lMapIndex(lMapIndex), m_x(X), m_y(Y), m_pkDungeon(d) { } void operator () (LPCHARACTER ch) { ch->SaveExitLocation(); ch->WarpSet(m_x, m_y, m_lMapIndex); } long m_lMapIndex; long m_x; long m_y; LPDUNGEON m_pkDungeon; }; void CDungeon::Join_Coords(LPCHARACTER ch, long X, long Y) { if (SECTREE_MANAGER::instance().GetMap(m_lMapIndex) == NULL) { sys_err("CDungeon: SECTREE_MAP not found for #%ld", m_lMapIndex); return; } X*=100; Y*=100; FWarpToDungeonCoords(m_lMapIndex, X, Y, this) (ch); } void CDungeon::JoinParty_Coords(LPPARTY pParty, long X, long Y) { pParty->SetDungeon(this); m_map_pkParty.insert(std::make_pair(pParty,0)); if (SECTREE_MANAGER::instance().GetMap(m_lMapIndex) == NULL) { sys_err("CDungeon: SECTREE_MAP not found for #%ld", m_lMapIndex); return; } X*=100; Y*=100; FWarpToDungeonCoords f(m_lMapIndex, X, Y, this); pParty->ForEachOnlineMember(f); } Open questlua_dungeon.cpp int dungeon_join_coords(lua_State* L) { if (lua_gettop(L)<3 || !lua_isnumber(L,1) || !lua_isnumber(L, 2) || !lua_isnumber(L,3)) { sys_err("not enough argument"); return 0; } long lMapIndex = (long)lua_tonumber(L, 1); LPDUNGEON pDungeon = CDungeonManager::instance().Create(lMapIndex); if (!pDungeon) return 0; LPCHARACTER ch = CQuestManager::instance().GetCurrentCharacterPtr(); if (ch->GetParty() && ch->GetParty()->GetLeaderPID() == ch->GetPlayerID()) pDungeon->JoinParty_Coords(ch->GetParty(), (long)lua_tonumber(L, 2), (long)lua_tonumber(L, 3)); else if (!ch->GetParty()) pDungeon->Join_Coords(ch, (long)lua_tonumber(L, 2), (long)lua_tonumber(L, 3)); return 0; } questlua_dungeon.cpp INTO RegisterDungeonFunctionTable() { "join_coords", dungeon_join_coords }, Beispiel für die Quest: d.join_coords(12, 21385, 16395)
  4. Gelöst. Habe auf einem anderen Forum eine neue Dungeon Funktion gefunden. Wenn gewünscht release ich es.
  5. Hallo ich wollte fragen ob mir jemand sagen kann wie ich in einer Quest einstellen kann, dass wenn man man keine Gruppe hat Solo rein geportet wird oder wenn man eine Gruppe hat auch die ganze gruppe rein geportet wird. Ich habe die 2 funktionen zur Auswahl: d.new_jump - > Alleine d.new_jump_party -> In einer Gruppe Würde sozusagen gerne die 2 Funktionen in eine Quest rein bringen , sodass der Server selber sieht ob es eine Gruppe ist oder nicht und portet.
  6. [Hidden Content] --- vote.php [Hidden Content] --- index.php
  7. I'm still looking for someone to help me with my vote.php
  8. Ok, and what exactly do I have to insert then? ->% d,% s,% d,% d There are several, then 0 then% d and% s and where do I have to put it in between or does not matter if I put it in the end
  9. I've already looked at that but I just can not find the mistake
  10. Hello i have a bug, i have add this: [Hidden Content] this works, but i cant create a new character in the db sysser is that: SYSERR: Feb 10 15:33:15 :: DirectQuery: AsyncSQL::DirectQuery : mysql_query error: Column count doesn't match value count at row 1 query: INSERT INTO player (id, account_id, name, level, st, ht, dx, iq, job, voice, dir, x, y, z, hp, mp, random_hp, random_sp, horse_appearance, stat_point, stamina, part_base, part_main, part_hair, gold, playtime, skill_level, quickslot) VALUES(0, 2, 'hallooo', 1, 5, 3, 3, 5, 6, 0, 0, 459708, 954125, 0, 770, 300, 0, 0, 0, 0, 800, 0, 0, 0, 0, '\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\ SYSERR: Feb 10 15:33:15 :: __QUERY_PLAYER_CREATE: QUERY_ERROR: UPDATE player_index SET pid4=0 WHERE id=2 can someone help me pls?
  11. Hello Community, I search somebody who can write a VIP-Quest for me. The Quest should contain: • the function that the effect is indicated (can be taken over from the current Quest) • put VIP in Front of The name • Time limitations (on several Items, e. g. , 1x 7 days, 1x 1 month, 1x 3 months and 1x Constantly) • Access on a special Map (with all items) • of every VIP should give another certain bonus Then I looking for someone who works on my vote script (for the Homepage). My current works only half. Yours sincerely Cube
  12. #push
  13. Hello Communitiy, I have a problem with the private shop. If I want to open a shop passed this: that's normal but here it indicates 0 Can somebody help me please?